Top 10 underground base locations on Deer Isle
Deer Isle base guide
Deer Isle base guide

Top 10 underground base locations on Deer Isle

Underground spots on Deer Isle are some of the strongest base locations in DayZ: caves, sealed bunkers and sewer mazes that are hard to find and even harder to raid. This guide ranks the ten best, with how many players each fits, how many entrances you have to fortify, and which towns keep you supplied.

Locations covered10 + 1 bonus Spot typesCave / Bunker / Sewer Best forSolo to large groups
Deer Isle base guide

The 10 best underground spots

11

Locations are ordered roughly from biggest to most situational. Capacity, entrance count and nearby supply are the three things that decide whether a spot works for your group.

Map pins are approximate, anchored to the nearest named place - the source gives no exact coordinates.

  1. Waldeboro Cave

    Waldeboro Cave

    • Capacity Large group
    • Entrances 2
    • Nearby supply Waldeboro, Bayville, East Arbor, Area 42

    The single largest underground space on the map - a full cave system that comfortably holds a large team and a lot of storage. It only has two entrances, and one of them is a drop from above where most players who do not know it simply fall to their death, which doubles as a passive defence.

    Resupply is excellent: Waldeboro town sits less than a kilometre away with a plank pile for building, and the eastern military zones (Bayville, East Arbor, Area 42) keep the gear flowing.

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  2. Power Plant underground bunker

    Power Plant underground bunker

    • Capacity Any size
    • Entrances 1
    • Nearby supply Church entrance ~2 km

    Sitting in the centre of the map next to the blue-door metal building, this bunker has a single entrance, which makes it one of the easiest spots to fully fortify - one well-built wall and you are sealed in.

    Central position means you are never far from anything, and the nearby church loot run is about two kilometres out.

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  3. Power Plant sewer system

    Power Plant sewer system

    • Capacity Small to medium
    • Entrances 2 tunnels x 2
    • Nearby supply Sandy Bay <1 km, church

    Directly under the power plant runs a sewer maze: two tunnels, each with two entrances. The labyrinth layout makes it genuinely easy to hide a stash where raiders will never look.

    Sandy Bay is under a kilometre away for building materials, and the church nearby covers military loot.

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  4. Oceanville northern cave

    Oceanville northern cave

    • Capacity Medium to large
    • Entrances 1
    • Nearby supply Camp Beer, Camp Eagle

    A big cave with a single entrance, which means you do not even need to build walls - a couple of doors make it almost raid-proof. Ideal for a medium-to-large group that wants minimal building effort.

    Camp Beer and Camp Eagle nearby keep the loot topped up.

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  5. Oceanville southern cave

    Oceanville southern cave

    • Capacity Solo / duo
    • Entrances 1
    • Nearby supply Oceanville area

    A smaller companion to the northern cave, best suited to solos and duos but still fully fortifiable thanks to its single entrance.

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  6. Old Town underground bunker

    Old Town underground bunker

    • Capacity Solo / duo
    • Entrances 1
    • Nearby supply Church entrance ~1.5 km, Old Town

    On the western side of the map, this single-entrance bunker is a solid solo or duo home. The church loot entrance is around 1.5 km away, and Old Town itself is close for everything else.

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  7. Khmuk / Katedin Military Underground Complex

    Khmuk / Katedin Military Underground Complex

    • Capacity Medium
    • Entrances 1
    • Nearby supply Mountain military loot

    A hidden cave inside the military complex with a lot of room for storage - large tents and car tents fit comfortably. One entrance, isolated up in the mountains, so traffic is low and the spot stays quiet.

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  8. Baron Falls Secret Cave

    Baron Falls Secret Cave

    • Capacity Large group
    • Entrances 1 (gate)
    • Nearby supply Isolated / scenic

    The second-largest underground space on the map, and it can be closed off with a single door or gate - exceptional for a large group that wants security with minimal building.

    It is isolated and well hidden. As a bonus, the Baron Falls waterfall above makes a dramatic sniper vantage point over the canyon.

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  9. Secret bunker southeast of Westbrook

    Secret bunker southeast of Westbrook

    • Capacity Any size
    • Entrances 1 needed
    • Nearby supply Off the loot route

    Well hidden and crucially off the usual loot path, so very few players ever stumble onto it. The complex has many internal doors, but a single one is enough to lock it down. Works for any group size.

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  10. Georgetown School underground

    Georgetown School underground

    • Capacity Large group
    • Entrances 1
    • Nearby supply Paris Island, Georgetown

    A roomy underground space under the Georgetown school, lockable with a single door and big enough for a large group. Paris Island and Georgetown are both close for loot and building.

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  11. Bonus: secret bunker north of the airfield

    • Capacity Any size
    • Entrances 2 (one secret)
    • Nearby supply Airfield, Georgetown, Warren Cove <2 km

    A staircase leads down into a prison building where the cells can be locked - against enemies, if you want to trap them. There are two entrances, one of which is a secret escape route. Airfield, Georgetown and Warren Cove are all within two kilometres.

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Interactive map

Find these spots on the map

Open the interactive Deer Isle map to line up these underground locations with nearby loot and travel routes.

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FAQ

Deer Isle underground base FAQ

FAQ
Which Deer Isle underground base is best for a large group?

Waldeboro Cave is the largest underground space on the map and the strongest pick for a large team. Baron Falls Secret Cave is the second largest and can be sealed with a single gate.

What is the best solo underground base on Deer Isle?

The Oceanville southern cave and the Old Town bunker are both single-entrance spots that solos and duos can fully fortify with minimal building.

Do I need gloves for underground bunkers?

Yes, several bunkers have a ladder down that damages your hands without gloves. Carry a pair before descending.

Can underground bases be raided?

Single-entrance caves and bunkers are very hard to raid because you only have one point to defend. They are not impossible to breach, but they massively reduce your exposure compared with surface bases.